The co-op horror game REPO is, like Schedule I, a surprise indie hit. Released in February, it's got an "overwhelmingly positive" rating across more than 91,000 user reviews on Steam and remains near ...
Gaming Industry Days after launching their first indie game, everyone responsible for publishing it was laid off: 'We had a Slack channel with everyone in it, and then you see them leaving one by one' ...
Spooky co-op game REPO has just had its first major content update, which adds the eagerly awaited new Museum level, amongst many other changes, for fans to get stuck into. With the new content out of ...
Three days ago, on April 4, 2025, semiwork, devs behind the rising horror co-op favorite R.E.P.O., have just proven to us that they are one of the most awesome teams out there. They are listening (not ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Matchmaking and the ability to “kick” players are chief among player requests, and semiwork ...
This week, I’m shining a spotlight on Semiwork, the creative developer team behind the viral game REPO. The success of REPO became a surprise indie hit, gaining traction after the devs released ...
Semiwork has announced that it is looking at what to bring in the next big update for R.E.P.O, and the studio wants the players to give their input on what they want. Players can leave comments on in ...
Repo developer semiwork, and particularly the bearded host that's been pumping out video updates all through October, is tired. In a brief and notably not silly video update, Pontus said the Repo team ...
Jo Craig (they/them) is a writer on Game Rant from Scotland and has been in the industry for nearly a decade dissecting comic book movie trailers for hours and diving headfirst into horror. They still ...
The monsters in REPO are aggressive and relentless. Which is why the game developers have supplied you with enough weapons and resources to give your crew a fighting chance to survive each run. The ...
Semiwork was in a tough spot after Voidigo failed to catch on, so it took a bit of a different approach to its next game. When you purchase through links on our site, we may earn an affiliate ...