It’s common to see gaming headsets at CES, but this year is the first time a gaming headset that can be controlled with the ...
As we enter 2026, there are two distinct technologies used by clinicians to interact with the brain: Brain-Computer Interfaces and Neuromodulation.
The HyperX collaboration looks like it will follow along similar lines, placing Neurable's EEG sensor tech around the edge of ...
Not to be confused with the MW75 Neuro, a gaming headset developed between Neurable and US audio brand Master Dynamic in 2025 ...
Today’s hearing aids aren’t great at determining which sounds to amplify and which to ignore, and this often leaves users ...